Unreal Engine Examples
Exploring the use of Unreal Engine, a video game engine, as a tool to render theatrical set designs, as seen in the following theoretical projects.
Unreal Engine Rendering of “Twelfth Night”
Theoretical Project for Collab class at San Diego State University
Guest Director: Jessica Kubzansky
Scenic Designer: Isabel Simoes deCarvalho
Costume Designer: Claire Peterson
Lighting Designer: Annelise Salazar
Unreal Rendering by: Isabel Simoes deCarvalho
Unreal Engine Rendering of “Equus” by Peter Shaffer
Theoretical Project for 21st Century Rendering class at San Diego State University
Scenic Design: Richard Finkelstein
Scenic Model: Charles Murdock Lucas & Jessica Moretti
Selected Storyboards and Unreal Rendering: Isabel Simoes deCarvalho
Unreal Engine Rendering of “Ozymandias”
Theoretical Project for 21st Century Rendering class at San Diego State University
Poem by: Shelley
Audio Recording by: Bryan Cranston
Unreal Rendering: Isabel Simoes deCarvalho