Unreal Engine Examples

Exploring the use of Unreal Engine, a video game engine, as a tool to render theatrical set designs, as seen in the following theoretical projects.

Unreal Engine Rendering of “Twelfth Night”

Theoretical Project for Collab class at San Diego State University

Guest Director: Jessica Kubzansky

Scenic Designer: Isabel Simoes deCarvalho

Costume Designer: Claire Peterson

Lighting Designer: Annelise Salazar

Unreal Rendering by: Isabel Simoes deCarvalho

 
 

Unreal Engine Rendering of “Equus” by Peter Shaffer

Theoretical Project for 21st Century Rendering class at San Diego State University

Scenic Design: Richard Finkelstein

Scenic Model: Charles Murdock Lucas & Jessica Moretti

Selected Storyboards and Unreal Rendering: Isabel Simoes deCarvalho

 
 

Unreal Engine Rendering of “Ozymandias”

Theoretical Project for 21st Century Rendering class at San Diego State University

Poem by: Shelley

Audio Recording by: Bryan Cranston

Unreal Rendering: Isabel Simoes deCarvalho